Tag: Foreground
Mixed reality – moving object, moving camera
by Chemmyone on Sep.14, 2009, under Augmented Reality
roomk asked:
Done some math to simulate correct rotation. Every complete rotation is a translation of 3.14 ball diameters on x axis… not so easy to implement. First test with full motion for object (rotation & translation) and camera. Some explanations (what follows is a replay to a comment/question by a youtube user, concerning tracking issues and ball movement): 1) About fiducial markers: some objects are always visible, for example the wall segment on the foreground; moreover, general geometry of …
home automation